Sound.EmitHint( SOUND_ enum, position, volume, duration, owner = NULL ).ENT/SWEP.IconOverride (Also works for NPCs/Vehicles).5th optional argument for surface.DrawOutlinedRect - thickness.New argument to Entity.EmitSound - flags, and fixed type checking for the other optional arguments, including pitch and volume arguments not working if soundlevel argument is not given.Server related steam error code translations.Prop_dynamic_glow as alias of prop_dynamic.Info_particle_target as alias of info_target.Simple multiplayer support for color_correction_volume.Env_projectedtexture: added 'style' and 'pattern' keyvalues/inputs, SetNear/FarZ inputs and more.Point_viewcontrol features from CSGO: SetTarget/SetTargetAttachment/ReturnToEyes/TeleportToView/SetTrackSpeed/SetPath inputs, 'fov' 'trackspeed 'fov_rate' keyvalues, Set FOV spawnflag.Default keybinds to Lamp and Light tools.'enable realistic fall damage' option to 'start new game' for Sandbox.4 map icons from the Team Fortress 2 Halloween 2020 update.Ability to hide news in main menu (News posts younger than 7 days are still force shown).'Followed' and 'Favorite' sections to Addons menu.'Playback rate' slider for Spawn Icon editor.